hospital bed
a study blog of Shanshan Zhou


Notes
Personal vision and development
  • Achievements recognition— in life, experience, taking challenges, personal developments, etc

To not blindly following other people’s vision, not to follow the trend and advertisements, which is the vision created for everyone to follow.

To know interesting people.

To have friends, in whom I can confide, and who have real admirable features.

To know new means of expression and new subjects of study in art and design.

  • My visions

To be self-sustainable and reliable in confidence, friends, knowledge, creativity, and expressions, but also in money and means of living.

  • 2 year plan, 10 year plan and life plan

2 year plan:

Graduate with varied skills in design. Be sharp in aesthetics, with a niche in interactive design and other experimental edge cutting stuff. Be capable in website, app development and other high demanding jobs.

Work for Vic Uni, and keep freelancing.

Ok to be free for interesting new projects, charge heavy for stupid technical works.

  • My networking—maintainable, clearing up and expanding

Wellington is tiny, you bump into people all the time. Catch up whenever you see an old contact.

Be open and honest all the time, but don’t try too hard to impress anyone, because this is not America. But remember as this is not America, don’t go too lose on this sorta thing and end up just too lazy.

Get in touch with the local design community. But also keep expanding to the more mature design community overseas.

0 notes
Questions on HTML

  1. what’s the difference between HTML, HTML5, XHTML, CSS, XML and PHP?
  2. how to link CSS with HTML? just chuck the CSS in the end of the HTML file?
  3. do you have to build a website with HTML? and from scratch?
  4. what are the basic elements of a HTML document, or maybe a website?
  5. why, sometimes you see “margin: 0px 0px 0px 0px;” sometimes “margin: 0px;”?

Notes
a note

the main methodologies for my researches will be

  • dissecting

the main out come of the researches could be just

  • a lot more questions
0 notes
4 notes

cruxinvestments:

Beauty : narrated by Richard Feynman (1918-1988)

0 notes
Pioridical report/a reflection on..

Study and design

  • What topics we’ve covered in our design study, topics in bold are the ones I need to work on
    • composition
    • illustration
    • photography
    • 3D modeling
    • filming
    • video editing
    • creative coding
    • game design
    • physical computing
    • sound editing
    • web design
    • flash as a game engine
    • experimental, critical design
  • Which of these topics interest me most, and would like to have farther study into
    • creative coding, interactive media (as an art form)
    • “neo-gaming”, ubiquitous computing
    • filming and editing
    • web design (will experiment on web design as a means of expression, presentation and communication, like film)
    • illustration
  • What else I need to learn
    • “game design”— ubiquitous computing
    • new technologies like chrome/IOS/Android apps
    • code code code
    • 3D animation
    • physic-comp

Personal vision and development

  • Achievements recognition— in life, experience, taking challenges, personal developments, etc
  • My visions
  • 2 year plan, 10 year plan and life plan
  • My networking—maintainable, clearing up and expanding strategies
Notes
personal research topics

Non-design, social, cultural topics

  • TIME magazine
    • ALL-TIME lists of songs, styles, design, people
    • issues, events, fears, hopes
    • culture
  • Life magazine
    • Photos of city, people
    • style
    • reality and visions of life
  • the History of Westernization across the developing countries
  • People, biography
    • Albert Camus
    • other modernism and post-modernism writers
  • 60s, 70s and 80s—styles, development, visions
  • the Uniqueness of New Zealand (social norms, style, arts, culture)— a look into their film, media, language development, choose of cultural symbols etc.
  • Folk arts, crafts, design across the world

Design topics

  • Design for Interaction, design for Style, design for Function— through out the design history
  • Ubiquitous computing, post-gaming
  • Indie design projects, installations, interactive media
  • Platforms —Chrome, IOS, Android apps, facebook, twitter, other social networks etc
  • back to DSDN 171 and CCDN 271 topics
    • Design for developing countries
    • Craft vs Mass production, Craft vs Digital design
    • Remixing
5,806 notes sensualizarin:

m-as-tu-vu: Franck Courtes / Family secrets
890 notes
5 notes